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Many physically challenged users cannot interact with a computer through a conventional keyboard and mouse. They may interact with a computer through one or two switches with the help of a scanning mechanism. In this paper we present a new scanning technique based on clustering screen objects and then compare it with two other scanning systems by using a simulator. The analysis shows that the best scanning system is a type of block scanning that divides the screen in four equal sized partitions for four iterations and then switches to eight‐directional scanning. However, with a more accurate target acquisition process, the cluster scanning technique is found to outperform other scanning systems.

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