The aim of the Game On project is to adapt and create highly engaging and motivating serious games to teach employment skills to prisoners, ex‐offenders and those at risk of offending (termed offenders). The target audience first trialled existing serious games with work‐based educational content to identify their limitations and to highlight gaps in provision. From this, a development plan evolved for the adaptation of these materials and the creation of new materials using 3D games mods' to teach induction information to prisoners in an accessible format. Games features include an ability to personalise educational content, locale detection for use in a variety of countries, accessibility features including signing tracks and closed captions and accompanying activities for a blended learning approach. Retrial of these serious games and games mods' with trainers and offenders found that they provided positive measures of engagement and effectiveness.
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10 July 2009
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Journal of Assistive Technologies
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July 10 2009
Game On: accessible serious games for offenders and those at risk of offending Available to Purchase
David Brown;
David Brown
Computing and Informatics Team, School of Science and Technology, Nottingham Trent University, UK
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Nicholas Shopland;
Nicholas Shopland
Computing and Informatics Team, School of Science and Technology, Nottingham Trent University, UK
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Steven Battersby;
Steven Battersby
Computing and Informatics Team, School of Science and Technology, Nottingham Trent University, UK
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Alex Tully;
Alex Tully
Computing and Informatics Team, School of Science and Technology, Nottingham Trent University, UK
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Steven Richardson
Steven Richardson
Computing and Informatics Team, School of Science and Technology, Nottingham Trent University, UK
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Publisher: Emerald Publishing
Online ISSN: 2042-8723
Print ISSN: 1754-9450
© Emerald Group Publishing Limited
2009
Journal of Assistive Technologies (2009) 3 (2): 13–25.
Citation
Brown D, Shopland N, Battersby S, Tully A, Richardson S (2009), "Game On: accessible serious games for offenders and those at risk of offending". Journal of Assistive Technologies, Vol. 3 No. 2 pp. 13–25, doi: https://doi.org/10.1108/17549450200900012
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