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How would a learning arena that promotes “just‐in‐time” learning in the workplace ideally be created? This was one of the most important questions the Norwegian research project, NEMLIG, aimed to illustrate through a series of work place experiments. The present article presents the evaluation of the project in the form of a number of dilemmas. These are clustered into three categories: those that related to present and future work organisation, those related to the user‐interface, and those dealing with user‐participation and systems development.

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