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Perspectives and constraints of computer simulation of human thought depend on the concept of human thinking. For computer simulation purposes thinking is defined as the process of symbolizing events and then manipulating the symbols by various logical and illogical inferences. It seems to be reasonable to consider the concept of thinking in connection with some philosophical system, since concepts formation, judgments, reasoning and problem‐solving are philosophical issues. In this paper various solutions of the problem under consideration that arise from the most significant philosophical systems are discussed.
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1980
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