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Purpose

This paper aims to investigate how augmented reality (AR) technology is adopted in the library to transform it into an immersive and interactive platform and highlights the future possibilities of the application of AR in libraries.

Design/methodology/approach

The study examines the current applications of AR in the library by consulting related literature and analyzing different library websites covering diverse geographical areas.

Findings

The paper with examples summarizes the current library practices of using AR technology and focuses on the AR-supported major library initiatives – right from document tracking, inventory management, wayfinding, supporting innovation and research, developing information literacy skills, etc.

Originality/value

The paper explores the possibility of improving user experience in the library by introducing AR applications and engaging users in an interactive and captivating environment.

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