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Journal Articles
Management Research Review (2010) 33 (6): 529–562.
Published: 21 May 2010
... knows through his senses, and a Secondary world or worlds which he not only can create in his imagination, but which he cannot stop himself creating (Auden, 1968). According to recent estimates from market analyst DFC Intelligence (2007) , the video game industry exceeded a $33 billion...

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