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Elizabeth King
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Journal Articles
Journal Articles
Journal Articles
Using course opportunities for learning game design
Available to Purchase
On the Horizon (2016) 24 (1): 104–111.
Published: 08 February 2016
Journal Articles
Promoting multicultural literacies through game-based embodiment: a case study of counselor education students and the role-playing game Oblivion
Available to Purchase
On the Horizon (2016) 24 (1): 44–54.
Published: 08 February 2016
Journal Articles
Videogames in the classroom: student discussion leader presentations
Available to Purchase
On the Horizon (2016) 24 (1): 100–103.
Published: 08 February 2016
Journal Articles
A framework for understanding game-based teaching and learning
Available to Purchase
On the Horizon (2016) 24 (1): 1–16.
Published: 08 February 2016
Journal Articles
The WoW experience: grounding a graduate English seminar
Available to PurchaseJennifer C. Stone, Jathan Day, Brianna Dym, Katie O'Regan Kahlenbeck, Zebadiah R. Kraft, September V. Reynaga, LaVon Shearer-Ihrig, Elizabeth Waetjen, Shanna Allen
On the Horizon (2016) 24 (1): 38–43.
Published: 08 February 2016
Journal Articles
Can the professor come out and play? Establishing critical gaming group for faculty
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On the Horizon (2016) 24 (1): 34–37.
Published: 08 February 2016
Journal Articles
The place of videogames in the digital humanities
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On the Horizon (2016) 24 (1): 29–33.
Published: 08 February 2016
Journal Articles
Games in classroom and practice in library and information science education
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On the Horizon (2016) 24 (1): 82–87.
Published: 08 February 2016
Journal Articles
Super Busy Hospital: wicked games that triage
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On the Horizon (2016) 24 (1): 94–99.
Published: 08 February 2016
Journal Articles
Understanding digital badges in higher education through assessment
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On the Horizon (2016) 24 (1): 126–131.
Published: 08 February 2016
Journal Articles
Moving digital games for learning forward
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On the Horizon (2016) 24 (1): 132–136.
Published: 08 February 2016
Journal Articles
Questing as learning: iterative course design using game inspired elements
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On the Horizon (2016) 24 (1): 55–70.
Published: 08 February 2016
Journal Articles
Game-based learning: creating a multidisciplinary community of inquiry
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On the Horizon (2016) 24 (1): 88–93.
Published: 08 February 2016
Journal Articles
A game design assignment: learning about social class inequality
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On the Horizon (2016) 24 (1): 121–125.
Published: 08 February 2016
Journal Articles
Mobile inquiry-as-play in mathematics teacher education
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On the Horizon (2016) 24 (1): 71–81.
Published: 08 February 2016
Journal Articles
Learning how to learn by solving bizarre problems: a playful approach to developing creative and strategic thinking
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On the Horizon (2016) 24 (1): 112–120.
Published: 08 February 2016
Journal Articles
Digital literacies for the disengaged: creating after school contexts to support boys' game‐based literacy skills
Available to Purchase
On the Horizon (2009) 17 (1): 47–59.
Published: 30 January 2009
