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Many strong claims are made for the educational value of computer games, but there is little strong empirical evidence to back up those claims. For example, in a recent review, Hannifin and Vermillion (2008, p. 215) observed: “Games are very motivating and have tremendous potential in education, but despite a rapidly growing research base, there is yet insufficient evidence to draw definitive conclusions.” Similarly, O’Neil and Perez (2008, p. ix) noted: “Computer games were hypothesized to be potentially useful for instructional purposes [but] . . . there is almost no guidance for game designers and developers on how to design games that facilitate learning.”

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