This paper contributes to the problem of humanoid robot gait generation in unknown environments. The intention of the proposed method is to create an autonomous humanoid robot, able to take decisions and generate the appropriate optimal gait based on the information received by the eye system. Up to now, we have created two modules: walking and going upstairs. In order to create an autonomous humanoid robot, we plan to consider other tasks like going downstairs, creeping, obstacle overcoming, etc. In this paper, we present the simulation and experimental results for real time humanoid robot gait generation realized with the “Bonten‐Maru I” humanoid robot. The results showed that the Neural Network modules generate in a very short time a stable humanoid robot motion.
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1 June 2002
Technical Paper|
June 01 2002
Autonomous humanoid robot locomotion based on neural networks Available to Purchase
Genci Capi;
Genci Capi
PhD Student, Department of Mechanical Systems Engineering, Yamagata University, Japan
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Yasuo Nasu;
Yasuo Nasu
Professor, Department of Mechanical Systems Engineering, Yamagata University, Japan
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Kazuhisa Mitobe;
Kazuhisa Mitobe
Associate Professor, Department of Mechanical Systems Engineering, Yamagata University, Japan
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Leonard Barolli
Leonard Barolli
Research Associate, Department of Public Policy and Social Studies, Yamagata University, Japan
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Publisher: Emerald Publishing
Online ISSN: 1758-5791
Print ISSN: 0143-991X
© MCB UP Limited
2002
Industrial Robot (2002) 29 (3): 252–258.
Citation
Capi G, Nasu Y, Mitobe K, Barolli L (2002), "Autonomous humanoid robot locomotion based on neural networks". Industrial Robot, Vol. 29 No. 3 pp. 252–258, doi: https://doi.org/10.1108/01439910210425559
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