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Keywords: Computer games
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Journal Articles
3‐D pose presentation for training applications
Available to Purchase
Interactive Technology and Smart Education (2011) 8 (4): 249–262.
Published: 22 November 2011
...). © Emerald Group Publishing Limited 2011 User interfaces Training Exercise Computer games Exergaming Sensor networks Obesity has fast become one of the leading preventable causes of death plaguing industrialized society, with increasing incidence among adults and children...
Journal Articles
Virtual simulations and serious games in a laptop‐based university: Gauging faculty and student perceptions
Available to Purchase
Interactive Technology and Smart Education (2011) 8 (2): 106–120.
Published: 14 June 2011
... Group Publishing Limited 2011 Virtual learning environment Game‐based learning Computer games Experiential learning Laptop Universities Students Perception A virtual learning environment (VLE) can be defined as a self‐contained computer‐based (or internet‐based) environment where...
Journal Articles
Social characters for computer games
Available to Purchase
Interactive Technology and Smart Education (2005) 2 (2): 101–115.
Published: 31 May 2005
... learning by offering a set of viable algorithms for computational characters to form social relationships, and describing a project that could utilize this model to enable children to learn social skills by interacting with game characters. Computer Games Video Games Autonomous Characters Social...
