Keywords: Experiential learning
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Interactive Technology and Smart Education (2023) 20 (2): 177–208.
Published: 11 March 2022
... on mobile learning adoption. The following sections discuss determinants of mobile learning adoption continuance including the locus of control. Students Distance learning Higher education Experiential learning Blended learning Perceived security risk Perceived functional benefit...
Journal Articles
Interactive Technology and Smart Education (2023) 20 (1): 142–159.
Published: 09 February 2022
... of science. When the teachers were engaged with designing digital technologies, this provided a means to identify the challenges and possibilities to integrate pedagogical, content and technical knowledge into TPACK. Learning methods Teaching methods Higher education Experiential learning Digital...
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Interactive Technology and Smart Education (2019) 16 (4): 319–342.
Published: 30 May 2019
... multidisciplinary field. It will help serious game designers, museum educators and educational practitioners to make decisions regarding the choice of game type, customization and content design to support informal learning in the specific context of museum educational activities. Experiential learning Informal...
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Interactive Technology and Smart Education (2014) 11 (1): 63–82.
Published: 14 April 2014
... Teams Experiential learning Mental model Engineering education Shared mental model With increasing globalization and twenty-first century trends such as the commoditization of technology, individuals are required to continuously refresh and adapt their competencies and keep their knowledge...
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Interactive Technology and Smart Education (2009) 6 (4): 223–233.
Published: 20 November 2009
... model (HLM) to enhance the blended learning experiences in science education. Design/methodology/approach The Piagetian science learning cycle model and Kolb's experiential learning cycle model are used to structure the theoretical framework of this model. This HLM which is research evidence‐based...

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