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1-4 of 4
Keywords: Personalization
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Journal Articles
Interactive Technology and Smart Education (2024) 21 (2): 308–330.
Published: 21 August 2023
...Yung-Ming Cheng Purpose The purpose of this study is to propose a research model based on the stimulus-organism-response (S-O-R) model to explore whether gamification and personalization as environmental stimuli to learners’ learning engagement (LE) can affect their learning persistence (LP...
Journal Articles
Interactive Technology and Smart Education (2021) 18 (1): 50–68.
Published: 11 January 2021
...Boyan Paskalev Bontchev; Valentina Terzieva; Elena Paunova-Hubenova Purpose The purpose of this paper is to present principles for personalization of both learning content and gameplay in serious games for learning, which are based on a combined model of the student that comprises user, learner...
Journal Articles
Interactive Technology and Smart Education (2017) 14 (2): 110–125.
Published: 19 June 2017
... their understanding of content and pedagogy and stay connected and organised. Their use of iPads also helped PSTs develop a broader understanding of learning spaces and learning networks. Collaboration Mobile learning Personalization Authenticity Teacher educators Mobile learning (or “m-learning...
Journal Articles
Interactive Technology and Smart Education (2012) 9 (4): 263–279.
Published: 23 November 2012
... objects to learners” that combines the use of WordNet for semantic query expansion and an approach to personalized learning object delivery by suggesting relevant learning objects based on attributes specified in the learner's profile. The learning objects are related to the learner's attributes using...
