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Keywords: Gamification
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Journal Articles
Gameful affordance management for engagement and retention (GAMER) framework: organizational practices to manage consumer affordances in gamified services
Available to Purchase
Journal:
Journal of Service Management
Journal of Service Management (2026) 37 (2): 252–273.
Published: 06 January 2026
... Gamification Gameful affordance Practice-based approach Sensemaking Organizational behavior Framework Gamification has become increasingly common in service industries, such as healthcare, retail, and sport and entertainment, as organizations seek to enhance consumers' experience and engagement...
Journal Articles
Gamified promotions in shopping apps: can effort justification and regret explain their positive effects?
Available to Purchase
Journal:
Journal of Service Management
Journal of Service Management (2025) 36 (3): 335–361.
Published: 25 March 2025
...Kathrin Sinemus; Stephan Zielke; Thomas Dobbelstein Purpose Traditional promotions such as discount coupons often do not catch consumers’ attention. As an alternative, shopping apps provide an opportunity to attract consumers through the gamification of traditional promotions. However, prior...
Journal Articles
Transformative value and the role of involvement in gamification and serious games for well-being
Available to Purchase
Journal:
Journal of Service Management
Journal of Service Management (2021) 32 (2): 218–245.
Published: 21 August 2020
... improvements in individual well-being, communities and ecosystems (Anderson et al., 2013). Gamification and serious games are also noted for having the potential to change consumer behavior (Vashisht and Royne, 2019), as well as improve well-being (see Johnson et al., 2016). Further...
Journal Articles
Gamifying the digital shopping experience: games without monetary participation incentives increase customer satisfaction and loyalty
Available to Purchase
Journal:
Journal of Service Management
Journal of Service Management (2020) 31 (3): 563–595.
Published: 20 August 2020
...Johannes C. Bauer; Marc Linzmajer; Liane Nagengast; Thomas Rudolph; Elena D'Cruz Purpose Many marketplace examples suggest that using gamification in the online retail shopping context boosts sales and positively affects customer loyalty. Nevertheless, more research is needed to understand...
Journal Articles
The use of gamification mechanics to increase employee and user engagement in participative healthcare services: A study of two cases
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Journal:
Journal of Service Management
Journal of Service Management (2017) 28 (4): 640–661.
Published: 21 August 2017
...Wafa Hammedi; Thomas Leclerq; Allard C.R. Van Riel Purpose Gamification introduces game-like properties into routine service processes to make them more engaging for service employees and users alike. The purpose of this paper is to investigate the effects of gamification mechanics, or game design...
