Update search
Filter
- All
- Title
- Author
- Author Affiliations
- Full Text
- Abstract
- Keyword
- DOI
- ISBN
- EISBN
- ISSN
- EISSN
- Issue
- Volume
- References
Filter
- All
- Title
- Author
- Author Affiliations
- Full Text
- Abstract
- Keyword
- DOI
- ISBN
- EISBN
- ISSN
- EISSN
- Issue
- Volume
- References
Filter
- All
- Title
- Author
- Author Affiliations
- Full Text
- Abstract
- Keyword
- DOI
- ISBN
- EISBN
- ISSN
- EISSN
- Issue
- Volume
- References
Filter
- All
- Title
- Author
- Author Affiliations
- Full Text
- Abstract
- Keyword
- DOI
- ISBN
- EISBN
- ISSN
- EISSN
- Issue
- Volume
- References
Filter
- All
- Title
- Author
- Author Affiliations
- Full Text
- Abstract
- Keyword
- DOI
- ISBN
- EISBN
- ISSN
- EISSN
- Issue
- Volume
- References
Filter
- All
- Title
- Author
- Author Affiliations
- Full Text
- Abstract
- Keyword
- DOI
- ISBN
- EISBN
- ISSN
- EISSN
- Issue
- Volume
- References
NARROW
Format
Journal
Type
Date
Availability
1-4 of 4
Keywords: Gamification
Close
Follow your search
Access your saved searches in your account
Would you like to receive an alert when new items match your search?
Sort by
Journal Articles
Building strong employer brands: the role of gamification
Available to Purchase
Journal of Product & Brand Management (2025) 34 (7): 1091–1110.
Published: 18 June 2025
...Isabel Buil; Sara Catalán; Blanca Hernández-Ortega Purpose In recent years, organizations have increasingly used gamification in their recruitment processes. Surprisingly little is known about how the application of gamification in this context can affect employer branding outcomes. The purpose...
Includes: Supplementary data
Journal Articles
Once upon a game: boosting brand storytelling through gamification
Available to Purchase
Journal of Product & Brand Management (2024) 33 (6): 717–732.
Published: 26 June 2024
.... Each experiment involves ad hoc gamified brand stories for different product categories (wine, museum, glasses and frozen fruit). Findings Findings indicate that including gamification elements in brand stories heightens narrative transportation and enhances the information obtained by users...
Includes: Supplementary data
Journal Articles
Brand crowdfunding using followers boosted through gamification affordances: insights from two emerging markets
Available to Purchase
Journal of Product & Brand Management (2023) 32 (8): 1355–1373.
Published: 13 September 2023
... and enabling cocreation. Gamification positions brand crowdfunding as an exciting and joyful activity that more deeply engages prosumers. Anchored on resource-based theory, theory of planned behavior and service-dominant logic, this paper aims to develop a brand crowdfunding framework for established brands...
Journal Articles
The red packet interaction and brand attitude in the brand communities on WeChat
Available to Purchase
Journal of Product & Brand Management (2021) 30 (2): 335–350.
Published: 08 June 2020
... engagement Brand attitude Red packet interaction Incentive Gamification Consumer-brand relationship Lifespan of communities WeChat The benefits of red packets for WCBGs are twofold. First, similar to other incentives provided in brand communities, red packets enhance consumer engagement (Yuan...
