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The use of team‐based activities is popular in education and training settings, but such exercises are not without their problems. Examines the group‐formation process and specifically explores the use of games as a means for potential team members to share background information before the groups are chosen. Describes the process used to develop the “circle‐and‐sniff” game and its administration, and presents the results of the study.
© MCB UP Limited
1996
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